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Varandal is an Alliance star system bordering the Syndicate Worlds. Jump points in Varandal and Atalia form a bridge between the Alliance and the Syndics, and numerous skirmishes have taken place between the Alliance Navy and the Syndicate Worlds Mobile Defense Force in both systems over the course of the century long war. Varandal is home to a regional military headquarters for the Alliance fleet, and has been since the pre-war era. Varandal's extensive array of docking facilities, repair and refit yards for military shipping, supply stockpiles, and static defenses have multiplied enormously over the course of the war. Ambaru station, a massive transport hub for both military and civilian traffic, as well as an administrative center and occasional meeting place for the Alliance Grand Council, is located within Varandal star system. Varandal is linked to the Alliance Hypernet network through a Hypernet Gate, which has been outfitted with a Cresida-safe fail system by the time the Alliance counterattack against the Syndicate Worlds is launched under command of Fleet Admiral Geary.

History[]

Return of the Lost Fleet[]

Aftermath of the End of the War[]

Releasing the Survivors from the Reserve Flotilla[]

Return of the First Fleet along with the Dancers[]

Attacks from the Dark Fleet[]

Aftermath of Unity Alternate[]

Battles[]

Alliance-Syndicate War[]

Alliance Civil-War[]

  • Second Battle of Varandal

Appearances[]

Notes and references[]

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